﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace ShareContent
{
    public class BuildingOfMap
    {
        public Vector2 positionInMatrix;
        public string teamName;
        public string typeBuilding;
        public List<PixelColor> listColorIsChanged;
        public List<string> listTextures;
        
    }
}
